﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;


public class Crazy : Character
{
    public Crazy()
    {
        m_Kind = CharacterKind.CHARACTER_CRAZY;
        m_Name = "疯狂";
        m_Describe = "你是一个疯狂的人，有人统计出你按发射炮弹按钮的速度比别人快20%";
    }
    public override CharacterKind InitShip(Ship ship)
    {
        ship.ShotVelocityMultiply -= 0.2f;
        return m_Kind;
    }
}